# GameWrap config for Unreal Tourname 2004
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# activate defines a list of patterns to match against the command line
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# arguments. When a game is launched with parameters that match these,
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# this config file will be activated.
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activate "ut2004", ".*/ut2004"
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#
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# Map the internal terminology to the game terminology
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#
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terminology {
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energy: "Health",
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game: "Round",
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set: "Game",
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match: "Tournament",
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shield: "Shield",
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boost: "Adrenalin"
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}
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#
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# Defines which patterns will activate which events
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#
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events {
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# Game
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new-game: "NewGame",
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lost-game: "ASGameInfo::EndRound",
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won-game: "ASGameInfo::EndRound",
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game-over: "ASGameInfo::EndRound",
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# Round
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new-round: "NewRound",
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lost-round: "LostRound",
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won-round: "LostRound",
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round-over: "LostRound",
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# Lives
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life-lost: "Lifelost",
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life-gained: "newlist",
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# Energy
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energy-low: "Lifelost",
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energy-boost: "newlist",
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energy-max: "max-energy",
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energy-level: "energy-level",
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# Shield
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shield-full: "",
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shield-empty: "",
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shield-level: "",
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# Boost
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boost-available: "",
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boost-empty: "",
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}
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